Astro Bot 100% Walkthrough All Bots, Puzzle Pieces, Secret Levels

Team Asobi’s platformer won numerous Game of the Year awards, including at 2024’s The Game Awards and the 2025 BAFTA Awards. Team up with iconic PlayStation heroes to save the galaxy and experience the game’s immersive world through the DualSense® wireless controller. Not just one of the best games this year, but one of the best playstation titles. Amazing family game as well that shows off all of the PS5 abilities. Find release dates and scores for every major upcoming and recent video game release for all platforms, updated several times per week.

Time For A Change

It even teased a new feature upon completing these new Vicious Void levels. Astro Bot has proven to be not only one of Sony’s most successful games but one of the most successful games of all time, at least critically speaking. Many of us with backlogs probably don’t feel it that’s the thing. We are happy playing PS4, other PS5 or any older gen games, coming up to a compelling PS5/Series/Switch/PC/mobile game and then going back to the other or moving on to the next.

The crew mourns Astro and sad credits begin to roll, but are interrupted by a broken Astro falling back onto the mothership. Several Bots from the crew find replacement parts and help the mothership’s repair systems rebuild their captain, who springs back to life. The crew celebrates with a revived Astro, who departs once more on his Dual Speeder before the credits start to roll again.

There are 200 cameo characters in Astro Bot, most of whom first appeared in iconic PlayStation franchises. Unlocking all of them can be incredibly difficult, but not half as challenging as trying to figure out which games and series all of the cameo bots are from. I read the review, not worried about spoilers in a platformer, and I’m wondering how many of the different one off play mechanics felt gimmicky? I really like platforming but going back to Playroom I really hate that climbing gyro mechanic, doesn’t feel fluid or natural at all. My wife and I enjoyed It Takes Two but some of the one off I was glad to get rid of. My kid on the other hand hated how you kept learning new stuff only for it to be dropped and never return again, just like this review, and I was getting this for them for their birthday.

Once you completed a level for the first time, returning back to said level will have a little birdcage right where you land. What the Bird Bot will do is follow Astro around and, when a collectible is nearby, it will blink a bright light that’ll get even faster the closer you get. Trust me, I used the Bird Bot more times than I’d like to admit, but it helps if you need that little nudge in the right direction. Like Astro’s Playroom, Astro Bot is not just a game that PS5 owners can play themselves, but also one that they can share with their less-experienced loved ones. Will this new adventure bring Astro even closer to mascot character status? If the father and son Doucet saw at Yodobashi Camera is an indication, Astro could very well be on his way to familiarize a younger audience with the PlayStation brand.

200 Bots are required to clear the main story, as the final locked level, Falcon Mcfly, requires 200 Bots to access. Bots (formerly AR Bots and VR Bots) are a major species within the Astro Bot series. Appearing in every installment to date, they serve as the crew of Astro Bot, and their rescue appears as an objective throughout the games.

Astro Bot Gameplay And Story

If you replay levels, you can buy a satellite at the start for coins that marks the collectible locations. However, you need 15,000 coins to buy 150 gatcha items for the Money Well Spent trophy, so it’s best to not spend coins on the satellites. After reaching 100% completion you will have close to 15,000 coins if you don’t spend them on satellites. If you don’t have enough coins you can always replay levels to get more. There are 300 bots to find, and many are pulled from the wider world of gaming.

Astro Bot eventually catches up to and defeats the alien, but is killed in the process. The Bots, with the CPU Kid’s help, repair and revive Astro, and appear in the background of the final planet in the story, Credits Clash. Bots return under their current name in Astro Bot Rescue Mission, where they serve as the crew of their captain, Astro Bot, similarly to Robots Rescue. In this game, they traveled peacefully with Astro in the Astro Ship through space, until the Alien appears and attacks the ship, stealing a headset and scattering the crew across five worlds. Throughout the game, Astro Bot progresses through 25 levels to rescue his crew and fix their ship. Eventually, Astro Bot reaches and defeats the Alien, giving the crew a peaceful ending.

Lost Square Void Bot Locations

Open it and take the secret exit to unlock the High-Suction Hero level in the Lost Galaxy. They also give the devs more freedom and ability to get creative – and just as importantly, lets us players take our time and enjoy every little detail. Awkward controls aside, Rising Heat is actually a fairly simple stage to clear. The only things that players need to watch out for are the circular disk on the ground that needs to be slammed with both hands and the tilting platforms. They can make the latter steeper using Astro’s jets, which will in turn allow them to skip over a couple of bananas.

Astro Bot is one of the year’s biggest and best titles and it’s easy to see why. There’s https://hm88.cafe/ to do, it’s visually stunning and it’s a welcoming platformer. You can jump onto the title even if you haven’t played Astro’s Playroom or a PlayStation game in general. According to Jamie Smith, Team Asobi’s Principle Animation Director, the animations of Astro and other characters in the game have been drastically increased. These additions enrich the gameplay while further establishing Astro as a character. Seeing Astro take out and play his PS One or being frightened to death in a horror-themed stage adds to his charm in classic mascot character fashion.

Don’t forget to lean your body to peer around corners and create paths for your little robotic buddy to climb. Other than say Ride 4 having a Forza Motorsport 1&2 region mechanic expanded upon I can’t say I’ve come across similar in the racing genre or many others as many devs just copy and paste to compete…. What a waste of experimenting dumbed down so far and stagnant. Now the racing genre is just race, time trial, drift/elimination if your lucky. Forget unique modes, slight changes to be like 3 different drift modes or last man standing.

The bots turn around and shake their booties at Astro right before he punches them into the DualSense. On the pause screen, you can flick all of your collected bots out of the digital controller and they flail in mid-air before landing safely back inside the touchpad. Even before picking up any cool new toys, Astro has a laser-propelled hover ability that lets him destroy enemies while jumping over them, plus a standard punch and a chargeable spin move. These three abilities, plus whatever tool he picks up, are the entirety of Astro’s arsenal. This mechanical focus allowed Team Asobi to perfect each move and then apply them all in a thousand different ways, and the result is a rewarding and robust platformer.

The games have lots of fun platforming to execute, with grappling hooks and hover-jumps and all kinds of fun things. There are also plenty of alien and robotic enemies and bosses to take on. But that’s not the only way Astro Bot celebrates history, as that idea is also directly tied to the game’s collectibles. In every level, there are a number of bots to rescue and puzzle pieces to find. Puzzle pieces help reveal new features in your base at the crash site, like costumes. Saving bots brings them to your base, but having more bots also lets you solve puzzles around the crash site.

Normally, a game like this would be quite a chore for players seeking to polish off all of its optional items to 100% completion, but Astro Bot offers a special tool that makes this process much faster and more enjoyable. There are over 300 bots to collect with 173 advertised as special bots, all dressed as characters from the PlayStation family past and present. Finding these bots felt like collecting Waddle Dees in Kirby and the Forgotten Land, but with nostalgic excitement every time a special bot is recognized. Every bot collected throughout the levels gets sent to a hub world called The Crash Site.

I could go on and on about every unique level, but the wonder of Astro Bot lies in discovery itself. That’s why Astro Bot feels as consequential as it does even if it just looks like your average 3D platformer full of collectibles and clever power-ups at a glance. The expertly designed PS5 exclusive plays like an intervention with its own publisher. It brings the PlayStation platform on an intergalactic journey through its history to rediscover its long lost sense of wonder. It’s not just a very effective ad for Sony; it’s an exuberant adventure that remembers that there’s power in play. At one time, this was a fundamental video game experience; a 3D platformer was just about the coolest game you could have.